Screenshot

Untitled 4X project

I've been messing around with D and GTK to create a 4X game engine from scratch. So, if the art direction isn't to your taste, I've never said I was an artist...

Status:

  • Random map generation code completed (continents modelled using an Ising model, with some random scenery thrown in on top)
  • Fastest map movement algorithm implemented (modified A*)
  • Tile/City improvements in place
  • AI is a work in progress
  • Build options/research tree/unit selections in place but full trees not completed
  • Gameplay needs to be balanced